Or try an example search: PCI Slave
This design is very simple in one verilog file. There is 2 version of the design : RGB332 (one pixel is one byte) and RGB565 (one pixel is 2 bytes)…
The Video Stream Scaler scales streaming video up or down in resolution. Bilinear and nearest neighbor resize modes are supported. This core…
There are a great many 16x2 LCD displays available to electronic design engineers. Nearly all of them are controlled by the Hitachi HD44780 control…
This core takes as an input the red, green, and blue pixel values, like from a tiff image file, and creates the JPEG bitstream necessary to build a…
This core is part of the Milkymist System-on-Chip, the most advanced open source SoC for interactive multimedia applications. Minimal VGA…
Progress - Display one repeat line (800 pixels) stored in ROM synthesized in FPGA. - Self-display word block (designed). - (Have problem on…
This is an LCD to HDMI converter that is tested on NexusVideo board from DIGILENT. Is a generic IP that do not necesitate any setup, only take the…
This is an OPB-compatible VGA character display for the Spartan 3E development board, which does not contain DACs. The core is very small,…
Video frame buffer. This core is a low to medium resolution bitmap display controller. It was engineered for use on the Nexsys2 board, a Spartan3e…
There is a new sprite controller which operates differently from the original. The original used image caches and supported a color depth up to 32k…
An all-in-one text / bitmap / sprite controller (FT_VIC.v) is in the works. It will use a 640x400 video mode, fixed 80x50 char text display,…
This is an implementation of the Sinclair ULA chip, found in ZX Spectrum microcomputers. The project offers various implementations: both FPGA…
The OpenCores VGA/LCD Controller core is a WISHBONE revB.3 compliant embedded VGA core capable of driving CRT and LCD displays. It supports user…
Bilinear demosaicing is a digital image process used to reconstruct a full color image. With the demosaick algorithm it achieves reasonable image…
A simple VGA controller written in Verilog. I just add a pixel handler for simplicity.