In this article, we’ll first look at the basics of representing a digital image. Then, we’ll discuss some simple operations that allow us to adjust the brightness and contrast of an image. Finally, we’ll briefly look at the circuit implementation of these operations.
October 31, 2019 by Steve Arar
In part 12 of Resolving the Signal, we look at a power-supply noise design example to discuss which supplies are most critical when trying to increase a system's PSR. From that example, we offer best practices to maintain low power-supply noise and debugging tips for a system's overall noise performance.
January 29, 2019 by Bryan Lizon, Texas Instruments
Part 9 of the Resolving the Signal series analyzes several different methods for reducing reference noise's effect in systems and examines the difference of reference noise's impact on low- and high-resolution ADCs.
October 02, 2018 by Bryan Lizon, Texas Instruments
Part 5 of this 12-part series continues to explore effective noise bandwidth as it relates to delta-sigma ADCs and system-level design by stepping through a simple example using a two-stage filter to understand how to calculate the ENBW and how system changes affect the ENBW.
May 22, 2018 by Bryan Lizon, Texas Instruments
SoCs with programmable logic are an essential element of real-time embedded vision systems. Designers can capitalize on the power and efficiency of Xilinx's Zynq Ultrascale+ MPSoC devices to implement their designs using Avnet's Embedded Vision Kits and the Xilinx reVISION stack.
May 18, 2018 by Xilinx
Part 4 of this “Resolving the Signal” article series covers noise in delta-sigma ADCs focuses on understanding basic effective noise bandwidth (ENBW) topics.
April 11, 2018 by Bryan Lizon, Texas Instruments
In part 2 of this series, I'll continue the fundamental ADC noise discussion by covering how to measure ADC noise, noise specifications in ADC data sheets, and absolute versus relative noise parameters.
February 13, 2018 by Bryan Lizon, Texas Instruments
Delivering screen innovations that offer noticeably better experiences for end users is an increasingly difficult challenge for manufacturers of all types of devices, from smartwatches and smartphones to PCs, televisions and home cinema.
May 30, 2017 by Robert Huntley, Mouser